| Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Sticky:Devsite blog: The end of public CREST as we know it - in EVE Technology Lab [original thread]
badly worded announcement. But I think you are just saying that you are merging public and authenticated CREST by #1 you are closing the Public CREST interface and URL #2 and all requests made there will be redirected to the authenticated CRE...
- by Proddy Scun - at 2016.04.19 01:06:36
|
2. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Sgt Ocker wrote: Proddy Scun wrote: I see a problem with this whole process. 1) First CCP should probably raise minimum SP for extraction to 12 million or 6 months subscribed pay. Because lots of defunct short term accounts exist with uns...
- by Proddy Scun - at 2016.01.19 23:58:27
|
3. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Iowa Banshee wrote: helana Tsero wrote: Proddy Scun wrote: I see a problem with this whole process. 1) First CCP should probably raise minimum SP for extraction to 12 million or 6 months subscribed pay. Because lots of defunct short te...
- by Proddy Scun - at 2016.01.19 23:22:09
|
4. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
helana Tsero wrote: Proddy Scun wrote: I see a problem with this whole process. 1) First CCP should probably raise minimum SP for extraction to 12 million or 6 months subscribed pay. Because lots of defunct short term accounts exist with ...
- by Proddy Scun - at 2016.01.19 22:29:17
|
5. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Cixi wrote: Charlie Corday wrote: Now we have to worry about getting ganked by 1-day old characters who bought millions of skillpoints and billions of isk. Please rethink this money grabbing strategy. This is a horrible idea and goes agains...
- by Proddy Scun - at 2016.01.19 22:08:03
|
6. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
I see a problem with this whole process. 1) First CCP should probably raise minimum SP for extraction to 12 million or 6 months subscribed pay. Because lots of defunct short term accounts exist with unsalable non-trial toons with over 1 million...
- by Proddy Scun - at 2016.01.19 21:54:38
|
7. Forum Tool - Show Only CCP official posts in thread - in Player Features and Ideas Discussion [original thread]
Less forum reading time = More actual game play time. Example: Command destroyers thread had like 38 forum pages with maybe 5% being actual CCP. Just skipping regular user posts can take 5-10 minutes or so to find CCP posts (less if you don't mi...
- by Proddy Scun - at 2015.12.04 21:29:39
|
8. Forum Tool - Show Only CCP official posts in thread - in Player Features and Ideas Discussion [original thread]
Since the forum is THE EVE Documentation for details of many new features... Can we get a forum TOGGLE button for threads that prunes the thread down to show only DEV and other official CCP posts? DEVs are normally good about quoting the context...
- by Proddy Scun - at 2015.12.04 21:20:56
|
9. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Fzhal wrote: The first or second Dev blog said they would old and new POSs would coexist for an unspecified amount of transition time. My preference would be for CCP to have an equivalency matrix for POS items and let you right-click convert ...
- by Proddy Scun - at 2015.05.19 00:33:27
|
10. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Fzhal wrote: The first or second Dev blog said they would old and new POSs would coexist for an unspecified amount of transition time. My preference would be for CCP to have an equivalency matrix for POS items and let you right-click convert ...
- by Proddy Scun - at 2015.05.19 00:27:19
|
11. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
unimatrix0030 wrote: Citadel weapons will be fit like a ship fitting. But will we be able to target them individualy and incapacitate them like the current pos systems or will it be like a ship, working until the citadel is destroyed(or overhea...
- by Proddy Scun - at 2015.05.18 23:32:50
|
12. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Gilbaron wrote: why not give us the option to simply fit existing weapons to these structures ? I like the new structure model BUT.... Ugh! Like many others I see huge issues with transition from old POS to new structures on day ZERO. How...
- by Proddy Scun - at 2015.05.18 22:33:44
|
13. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Proddy Scun wrote: CCP Nullarbor wrote: Gilbaron wrote: why not give us the option to simply fit existing weapons to these structures ? Se we can balance them separately, these weapons will have very different stats to existing ship we...
- by Proddy Scun - at 2015.05.18 21:30:27
|
14. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Gilbaron wrote: why not give us the option to simply fit existing weapons to these structures ? Se we can balance them separately, these weapons will have very different stats to existing ship weapons. I am sure ...
- by Proddy Scun - at 2015.05.18 21:29:19
|
15. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
EnternalSoul wrote: I have not yet seen the most important question being asked or answered yet! Walking in these new structures! Can we and how much of it? If CCP does indulge in revamped CQ or other walkable station rooms for each stat...
- by Proddy Scun - at 2015.05.18 20:50:30
|
16. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
EnternalSoul wrote: I have not yet seen the most important question being asked or answered yet! Walking in these new structures! Can we and how much of it? LOL - funny. Yeah it occurred to me that now would be a "good time" for CCP to s...
- by Proddy Scun - at 2015.05.18 20:39:38
|
17. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Amanda Orion wrote: Sequester Risalo wrote: Amanda Orion wrote: With a small POS, you can anchor more than can be online at once, and bring different modules on and off line as you need. For example: Online a lab to do some TE/ME, then...
- by Proddy Scun - at 2015.05.18 16:17:08
|
18. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Rather than having structures clog space with a swarm of regular drones consider (1) limiting to 10 drones even for XL structures. (2) slap on huge drone augmentation effects like control range = +100km per structure size and radically increase...
- by Proddy Scun - at 2015.05.18 16:08:58
|
19. Sticky:Dev blog: Summer 2015 Nullsec and Sov Status Report - in EVE Information Portal [original thread]
Seems pretty solid change over most points. But defense multiplier still seems like it will only help if the size of contesting forces are fairly close in size. If invaders have to scan down the locations of shifting control points, some of the ...
- by Proddy Scun - at 2015.05.08 18:41:22
|
20. Access Rights move from Corp Hangar to Corp Ship - in Player Features and Ideas Discussion [original thread]
Obviously repackage requires a certain level of access key authority which might or might not be included in a given delegation.
- by Proddy Scun - at 2015.03.26 00:46:56
|
| Pages: [1] 2 3 4 5 6 7 8 9 10 |
| First page | Previous page | Next page | Last page |